In this video you will learn how to write and use switch statements.
Unity sliding door with switch script.
The same principles would apply for a 3d game but the model may need to be a bit different having the frame on both sides.
And in c you ve wanted some new content for a long time so i took an evening to make a few videos separate from unity for the community directly.
How to make automatic doors in unity new.
Below is a simple script to make an openable door in unity 3d without using animations.
Create a trigger area for the door and add a script.
They are useful for when you want to compare a single variable against a series of constants.
Switch statements act like streamline conditionals.
Here s the script for the key card.
This is the final tutorial in the project.
All of your doors open because you re not actually checking whether or not the hit object from your raycast is actually the door object your script is holding a reference to.
The door is 3d but is designed for a 2 5d game so it consists of a frame along the back edge and a door panel which can move.
Building a sliding door in unity part 1 i want to create a simple sliding door for a game.
This tutorial is included in the beginner scripting project.
Imtiaj touches on this briefly but string compares on game objects are a bad idea and does not limit yourself to one object as many game objects an have the same name.
When avatars walk into this trigger area the door will open.
To create a door that automatically opens when an avatar approaches it and then closes when the avatar walks away you ll need to create a gameobject cube in your scene that defines a trigger area.